Better than ever before, the new series of Grow-A-Game cards are out!
Grow-a-Game are colorful, professionally produced brainstorming tools used in top game design programs at major universities, in game design companies, and in high school programs. Version 2.0 now comes in three different sets (Classic, Apprentice, and Expert). Thousands of participants since 2007 have brainstormed games using these values-centered tools. Tiltfactor developed the cards as part of our research with Values at Play, a National Science Foundation research project led by Mary Flanagan and Helen Nissenbaum.
Thanks to all who gave feedback on the versions, and to those Tilt team members who helped in development. Special thanks to graphic designer Zara Downs for her expert packaging design!