values at play

In February, Tiltfactor director Mary Flanagan was honored to be invited to Dubai by the organizers of the World Government Summit and the creative leadership group THNK for the UN/OECD-based Sustainable Development Goals (SDGs) In Action workshop at the annual World Government Summit. Mary presented...

This week we lost a true great philosopher-king of play: Bernie DeKoven, who passed away in Indiana on Sunday. Founder of "The Games Preserve," a game retreat center in Pennsylvania, he then went on to become involved in the New Games Movement, a 1970s collective...

Lab director Mary Flanagan and her collaborator, philosopher Helen Nissenbaum, are pleased to discover that their book Values at Play in Digital Games is coming to bookstores and Amazon (where you can pre-order it) in late July! The book is a result of their work on Values...

For Immediate Release Contact: contact@tiltfactor.org June 12, 2013 (Hanover, NH) – Tiltfactor Laboratory is thrilled to bring the popular game brainstorming tool, Grow-A-Game, to iPhone and iPad! Developed as part of the Values at Play project, the Grow-A-Game cards are widely used in both K-12 and University...

The first ever "Different Games" conference in 2013 was a resounding success. What a receptive community and the organizers, presenters, and attendees were all passionate, smart, and offered so much as game designers, writers, and researchers. I've never been to a conference that started off...

Games for Health was awesome! Two weeks ago I gave a talk and demo at Ludica Medica II: Medical Modeling, Simulation, Learning & Training with Videogames & Videogame Technologies, an all-day event as part of the Games for Health Conference week in Boston. The...

The Tiltfactor team was busy at DiGRA 2011. Thursday September 15th, I presented (with  Jonathan Belman)  our paper on the design approach behind POX:SAVE THE PEOPLE. Friday September 16th, Jonathan Belman shared our latest paper on our Grow-A-Game cards, "Grow-A-Game: A Tool for Values Conscious...

[caption id="" align="alignleft" width="200" caption="Indie Game Designer E. McNeill's new game, Aurora"][/caption] Dartmouth's own E McNeill has released his indie game Aurora for PC. Aurora is an ambient indie RTS game. It's beautiful, abstract, and -- be warned, it is utterly addictive! Congrats E, we are...

Since the 1950s, games have been a part of the culture of scientific discovery. In 1951, The Nimrod was a special purpose computer built to play the game of Nim, for display at the Exhibition of Science during the 1951 Festival of Britain. In 1952,...

[caption id="" align="alignleft" width="402" caption="Dartmouth student designer Max Seidman watches a playtest while MVHI Program Coordinator Edward Ihejirika plays "][/caption] Tiltfactor is finalizing a game with local public health group Mascoma Valley Health Initiative in New Hampshire on immunization. The game will players understand “herd” immunity...