News

Grace is a sophomore at Dartmouth College doing game design, development, and research at Tiltfactor There’s a reason computer science majors are stereotyped as being socially awkward. It’s because we are. That’s why when I started working at Tiltfactor, the one part of the job I...

Our new research studies published in the paper "High-Low Split" at #chi4good this year show that users demonstrate different types of psychological construal using digital screens-- that is, a focus on concrete details (low level construal) as opposed to "big picture" thinking (high level construal), and media is...

New research by Tiltfactor published in Cyberpsychology: Journal of Psychosocial Research on Cyberspace illustrates how games can have a positive impact in our society. Using a new approach in game design— ‘embedded game design’—former Tiltfactor postdoc Geoff Kaufman, now an assistant professor at the Human-Computer Interaction Institute...

FOR IMMEDIATE RELEASE Institute of Museum and Library Services-Funded Crowdsourcing Consortium for Libraries and Archives to Host Inaugural 2014 Open Webinar Crowdsourcing 101: Fundamentals and Case Studies” Webinar on October 29, 12pm EDT. HANOVER, N.H. – October 20, 2014 –The Crowdsourcing Consortium for Libraries and Archives (CCLA) announced...

This week at the annual Game Developer's Conference Education Summit, Tiltfactor Director Mary Flanagan has been called out to a 'Game Design Curriculum Deathmatch,' where leading game design instructors battle it out by revealing secrets to their game design teaching, their design philosophies, and pedagogical quirks. Speakers include...

(PDF version here) FOR IMMEDIATE RELEASE Contact: contact@tiltfactor.org 603.646.1007 Dr. Mary Flanagan, director of Tiltfactor Laboratory and Sherman Fairchild Distinguished Professor in Digital Humanities at Dartmouth College, will deliver several talks this summer and fall on such topics as critical play, games as an art form, and games as a...

A couple of months back, Microsoft and the Games for Learning Institute(G4LI) challenged the public with the educational holy grail: "Can you make learning fun?" Tiltfactor, as the team of intrepid explorers that we are, rose to the challenge, and birthed Flagellla. Flagella was Tiltfactor's response to...