We make games. We study how people play. We think games can change the world. We think games are an art form. We believe games are capable of more. We teach with games. We speak out with games. We help people through games. We brainstorm. We research. We play. We are Tiltfactor.
Can we make a more just and equitable world with games?
At Tiltfactor, we believe we can. The interdisciplinary innovation studio dedicated to designing & studying games for social impact, was founded and is led by Dr. Mary Flanagan.
Tiltfactor uses its unique design methodology, Critical Play, to incorporate fundamental human values and psychological principles to promote learning, attitude change, and behavior change. Tiltfactor investigates the power of story, systems thinking, and empathy to craft powerful experiences that make a difference in people’s lives: by reducing stereotypes and biases, promoting wellness, harnessing new forms of knowledge, and increasing global awareness, Tiltfactor’s approach revolutionizes new technology design for a better world. We develop board games, card games, sports, urban games, and digital games for a variety of platforms, and publish both qualitative and quantitative research results from our controlled empirical studies. Read more about us in our brochure.