We’re taking a moment to reflect on the lab’s move to Dartmouth. First, we found some press to share if you’d like to chart our progress with us! In an upcoming post, we’ll review all of our new games. It has been a lot of fun setting up camp at Dartmouth and we’re thankful for the support and enthusiasm around us. Thanks to colleagues near and far, friends, advisory board, the administration at our home institution, our emerging program, staff, interns, and STUDENTS!
Go Tilt!
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Barber, Bonnie. “A Humanist Approach to Game Design.” Dartmouth Now, June 5, 2010
In 18 minutes, TEDx tackles issues, By Linday Brewer Published on Monday, April 19, 2010
Profs. discuss ‘digital humanities’, By Annie Jones Published on Monday, May 17 2010
“Games provide insight into society, culture, Flanagan says” By Conor Galligan Published on Tuesday, January 15, 2008
Digital Humanities professor to open new game lab at College, By Marielle Battistoni Published on Thursday, September 25, 2008
Pearce gives lecture on video games, Published on Wednesday, February 4, 2009
Prof. discusses text-based games, By Robert Szypko Published on Thursday, February 12, 2009
‘Digital humanities’ merges art, technology, philosophy, By Brittany Coombs Published on Wednesday, February 18, 2009
College professor designs online video game ‘Layoff’, By Erin Jaeger Published on Tuesday, March 31, 2009
[Eric] Zimmerman discusses future of game design, By Jamila Ma Published on Tuesday, April 14, 2009
Mobile exhibit space to arrive on campus, By Alex Duckles Published on Wednesday, July 1, 2009
National / International:
Sullivan, Adam. “Can Videogames Help Kids?” WCAX.com (Print and Video) 29 September 2009
Gondek, Chris. “Mary Flanagan Talks Radical Game Design.” MIT Podcast, October 2009
Abbott, Michael. “Interview with Mary Flanagan.” Brainy Gamer Podcast – Episode 23. 6 May 2009.
Beja, Marc. “Labeling Library Archives Is a Game at Dartmouth College.” The Chronicle of Higher Education. August 25, 2009
All Business. “Dartmouth Humanities Professor Awarded Grant to Design Internet Game that will Assist Libraries with Archival Data Tagging.” Via States News Service, Thursday, September 3 2009;
Elder, Robert K. “Save money, not your conscience: Online video game personalizes layoffs, poses difficult choices about cutting positions.” The Chicago Tribune, 23 March 2009
Smith, Lauren. “Dartmouth professor’s “Layoff” depicts today’s recession in video game format.” College News, 19 March 2009.
Abrams, Stephanie. “‘Layoff’ Game Gives Players Points For Job Cuts“ CBS2, 22 March 2009
Kneale, Klaus. “The Weekly Layoff Report: This Is Not A Game.” Forbes, 20 March 2009
Molina, Brad. “Play Layoff the Game!” USA Today, 18 March 2009
Wired Campus, Chronicle of Higher Education, 18 March 2009
McWhertor, Michael. “Layoffs the Videogame is Depressing Fun.” Kotaku, 16 March 2009
Heibel, S. “Layoff Game: Biting Satire Permeates Challenging Online Play,” Hispanic Business 19 March, 2009
Takahashi, Dean. “Layoff game meant as salve for corporate doublespeak,” Venture Beat March 17 2009
Perman, C. “Layoffs The Videogame-There’s Got To Be A Pony In Here Somewhere,” cNBC 20 March 2009.
Boomer, Kim. “Be the Boss: Play the Layoff Game,” WQAD, 20 March, 2009.
Downs, Martin. “Video Games Designed for Better World.” A1, 10 September 2008. Valley News, NH
Downs, Martin. “”Social Activist’ with a Joystick.” 11 September 2008. Concord Monitor, NH
Brooks, David. “New endowed humanities professor at Dartmouth has got game.” 9 September 2008, Nashua Telegraph, NH