On Crafting in Games

I have two main thrusts for this post; first, the experience of crafting/creating in real life and how that might possibly inform the process of crafting and creating in a game, and second, the impact of tools (or lack thereof) on same.  And I am starting out with a little bit of an introduction about why this concept of Creativity should be considered to span more games than "just" MMOs, where the word crafting has direct application. Further, crafting and creation seems the most direct possible application of the concepts behind user-generated content, yet those applications have been ignored or, worse, actively thwarted (as in the case of The Sims.)

We are searching for some kind of harmony between two intangibles: a form which we have not yet designed and a context we cannot properly describe.   --Christopher Alexander, Notes on the Synthesis of Form  ...

Tiltfactor is going to Gen Con this year! Held in Indianapolis, Indiana August 4-7, 2011, Gen Con is "the original, longest running, best attended, gaming convention in the world." We will have an exhibit booth, demoing our latest game, the 2nd Edition of POX: SAVE THE...

The Tiltfatory is cranking on the 2nd Edition of POX: SAVE THE PEOPLE. 2nd Edition includes minor tweaks to the game board, cards, and the game instructions. If all goes well, we hope to have POX: SAVE THE PEOPLE 2nd Edition game sets available by...

In a time when women are increasingly prominent in fields such as medicine, law and business, why are there so few women scientists and engineers? The situation in Science, Math, Engineering, and Technology fields has prompted a variety of investigations into how we might best...

The Digital Studies initiative at Dartmouth College is seeking applications for postdoctoral position in Learning Sciences and Assessment. The Postdoc will be affiliated with The Tiltfactor Laboratory (https://tiltfactor.org), the leading game design research group in values-conscious design. Tiltfactor at Dartmouth College designs, creates, and studies games....

Wow! In less than two months, we are SOLD OUT of the 1st edition of our POX: SAVE THE PEOPLE Game! But do not fret! The Tiltfactor team is publishing a 2nd edition. Pre-Order Edition 2 now! Expected ship date 9/1/2011. We'll have some at...

The Indiecade call for submissions is OUT! Submit your game(s) as soon as possible and spread the word Submissions for the 2011 IndieCade Festival are now open! IndieCade is awesome, for it is the only stand-alone international festival of independent games out there. The festival showcases...

Last week, we launched our game POX: Save the People. Today, we're visiting the New England Archivists to discuss results of our Metadatagames Pilot Test! And next Monday, Mary Flanagan will be interviewed (4/4)  during Morning Edition on NHPR. Meanwhile, our new TiltBling is in stock ...