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Indie Italian gamemaker Molleindustria's release Every Day the Same Dream is a simple, elegant, exploration into the banalities of everyday corporate life. While there are some glaring stereotypes that take away from its freshness and originality (especially in regard to gender; the character's wife is in...

Tonight, Kathe Kollwitz of the Guerrilla Girls joined the variable_d salon to discuss activism in a digital age. Formed in 1985, the artists assumed the names of dead women artists and wore gorilla masks in public, concealing their identities and focusing on the issues...

Tiltfactor explores human values in games and in the game design process. Some of these values include things like sharing, loyalty, privacy, and cooperation. Often, these values are necessary for altruistic acts to occur.  Looking at the evolutionary roots for altruism, however, Dr. Michael Tomasello,...

This just in from Tiltfactor at Sea correspondent E McNeill via games(TM) magazine. ...

Thursday 12 November 2009 at Dartmouth College Feeling PLAYFUL this Autumn? Join us anytime 4-7pm this Thursday, 12th of November for a TILTFACTOR OPEN HOUSE! Visit Dartmouth's GAME RESEARCH LABORATORY, Tiltfactor (https://tiltfactor.org). ENCOUNTER our research with the National Science Foundation, Microsoft, the National Endowment for the Humanities, Values at Play, and the...

Tiltfactor's Mary Flanagan will be visiting MIT's Gambit lab on Monday 2nd November, for Introduction to Game Studies. Later in the day she is speaking at the MIT series Purple Blurb about her art practice as it relates to her theory of Critical Play. On Tuesday...

First there is the series of conversations with folks like Kate Hayles, the Guerrilla Girls, and Brenda Laurel that is happening at Tiltfactor in the variable_d salon held in Hanover NH!Second, a symposium on complex systems will take place next Friday (Nov. 6) that I...

Dartmouth College has a Tenure-Track Assistant Professor position available for an Animator. In two years (or less?) this person will be leading the animation area down the hall from Tiltfactor in the new Visual Arts Center. Work with great colleagues, collaborate with Tiltfactor, make friends...

Tiltfactor's Mary Flanagan will be speaking with several other internationally recognized social impact game makers on the panel, "Designing For Impact: Where the Talk Meets the Walk," Montreal Games Summit, November 16-17, 2009. "As the medium of games matures and new experimentation and exploration of...