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Even non-serious games can teach serious lessons. Clive Thompson has a nice little article about what Halo 3 has taught him about geopolitics and...

In a late celebration of Halloween, Mac owners can now shiver in fear at the prospect of computer viruses, with the brand new Mac virus. And Steven Jobs didn’t even have to hold a press conference for it.
I don’t mean to sound bleak here folks, but the world is full of poison and propaganda. Both are often cloaked in noble rhetoric or obscured by innocuous intentions. Manhunt 2 was released last week, and while I don’t think it’s the new face of evil, I do think it’s the digital equivalent of candy cigarettes.
Although it doesn't come out until March of next year, there's a preview of the EA/ Will Wright (of the "Sims" games) game "Spore" on 1UP.com. media.jpg
Lisa Laughy has a problem with game design education. But it’s not so much the education, so much as the game industry’s influence on the way game design is taught.