The Twelve Propositions
Twelve Propositions from a Critical Play Perspective: 1. Values are everywhere, designed into play and into games 2. The history of computed games has created...
Twelve Propositions from a Critical Play Perspective: 1. Values are everywhere, designed into play and into games 2. The history of computed games has created...
Happy Halloween everyone! We've been keeping this a secret for sometime now and we're happy to announce that POX: SAVE THE PEOPLE® is...
Puyo Puyo games are simple puzzle games that require the player to rotate falling pairs of objects to build combos of four or...
Games are by definition about reward. You can't have a game that doesn't reward you in some way for doing something. Most games...
Hey everyone! I'm super excited to be involved in Tiltfactor's NSF Bias project and will be reflecting on how current games have contributed...
¡Algo nuevo! ¡Tenemos las instrucciones para POX: Salve la gente, en español! Descargue las aquí....